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 Post subject: Let's Play Victoria 2
PostPosted: 23 Aug 2011, 17:59 
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Third Person wrote:
I have no idea what's going on.
That concerns me. If you need a detailed explanation of gameplay or whatever let me know. If enough people are clueless, then I'll start a new game as the USA, (an excellent starter nation,) and do a sort of tutorial LP.


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 Post subject: Let's Play Victoria 2
PostPosted: 23 Aug 2011, 18:10 
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Third Person wrote:
I have no idea what's going on. Do continue.
Don't worry about it too much, Paradox games are hard enough to follow when you're PLAYING them (Current EU3 Game: Brandenburg, Karl-Fuchtrab doesn't even COVER IT) let alone reading about them, especially at first. Nonetheless, stick with it a bit longer, and you should be able to understand it a bit better too.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


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 Post subject: Let's Play Victoria 2
PostPosted: 23 Aug 2011, 19:49 
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Yeah, my original idea was to do a LP with the Zombie Apocalypse 1836 mod, but thought things were SNAFUish enough as is. Tomorrow, Carlos gets played for a chump and dies a bitter and lonely man. Then you, the readers, may vote on his successor!


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 Post subject: Let's Play Victoria 2
PostPosted: 24 Aug 2011, 17:07 
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I don't particularly mind if I don't know the details of how the actual gameplay works. I'm just enjoying reading the various outcomes.



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 Post subject: Let's Play Victoria 2
PostPosted: 24 Aug 2011, 21:31 
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I'm going to have to put off posting until the weekend due to time constraints. Hopefully, we'll be up to Spanish involvement in the American Civil War by Sunday and the 1880s or 90s by next weekend. After that it should be a brief arms race followed by a devastating world war or two.


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