All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 24 posts ] 
  Print view Previous topic | Next topic 
Author Message
PostPosted: 04 Aug 2010, 14:19 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Stahlhelm General Headquarters, Conference Room. Earth Alt Variant Sigma.
August 4th, 2266


Gentlemen, we have a problem, as you should all be well aware.

The report hit my desk at the same time that it hit yours, as you should know, the TSDF's oversight agents bring news of major developments within Stahlhelm jurisdiction to my attention just as your internal affairs personnel give all news of operations within the Terran Sphere proper. The news of the disappearance of your outpost on Tauros Centauri in this timeline was important enough to warrant my personal intervention.

We know that no major starfaring powers are native to this area of the local timeline. This means that the disappearance of your outpost was either caused by some natural phenomenon, which would have been detected and identified beforehand, by some powerful starfaring polity with extremely advanced FTL capabilities capable of outrunning both our own sensor equipment and projecting power over a distance well in excess of 200 light years (your own survey reports show no life for over 250 light years in any direction), or, perhaps, more ominously, a force capable of travelling between timelines, just as we are, but one which has been able to slip past our picket drones in neighbouring clusters. The strategic and political implications of that, you should already know damned well enough.

If this was some sort of rare natural phenomenon, it should obviously be studied, that is not my specialty, of course, and I will leave that up to your own devices. However, if the cause of the Tauros outpost's disappearance was some sort of sentient life, then our first priority is to make contact with it and ascertain its intentions. If it means us no harm, then we can proceed from there, but seeing as we've already lost contact with an outpost a mere five light years from our current location we should follow standard procedure and assume it is hostile. As I see it, there are several options available:

A ) Send a standard survey flotilla:
This would entail sending a surveillance vessel with its attached escorts, with a team of scientists, survey crew, a skeleton complement of marines and military personnel. Attached will be a pair of destroyers, a minimal military escort, one which doesn't stand a chance against serious opposition. However, if the disappearance of the outpost is due to a natural phenomenon, then they will be perfectly equipped to both study the anomaly and provide aid to survivors.

B ) Send a first-contact task force:
Assuming that the disappearance of the outpost was a misunderstanding or an accident caused by an alien presence, you can send a first contact group. This is usually a modified carrier battle group, in the Stahlhelm's case, a fast light carrier, a pair of cruisers and a handful of destroyers, a force powerful enough to make an impression, but not so powerful as to threaten any advanced alien presence into doing something rash. The carrier's strike craft complement will be modified to make room for a diplomatic shuttle and a first contact team.

C ) Send a battle group:
Assuming the disappearance of the outpost was a deliberate attack by a mysterious and hostile power, this would entail sending a full Stahlhelm battle group, a substantial chunk of your fleet strength, including several capital ships, two dozen escorts and a powerful marine force. This force would certainly be considered a threatening gesture by any newly encountered alien species. In addition, such an action would be rather expensive, and one of you will have to take personal command.

D ) Send a battle group + mobilize for war:
In addition to sending a battle group, this would entail ordering all Stahlhelm forces to go to full alert. All marine units will be brought to full strength, all fleet units will be raised to wartime readiness. The 'korps has not seen a major war for quite some time, and both people and machines are sure to be rusty. Mobilization will take a large amount of money and time. In addition, any alien polity watch would be convinced of our aggressive intentions.

I leave the decision to you gentlemen, voting begins now.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 05 Aug 2010, 00:07 
User avatar
Administrator

Joined: 27 Jan 2008, 01:00
Posts: 10164
Location: Lexington, Zettler, Germania
Medals: 20
Most Valuable Mercer (1) Author (5) Best RPer (4) Absentee (1) Reviewer Extraordinaire (1)
Most Creative (1) Brainiac (1) 2008 Mercury Art Contest (1) Zombie Apocalypse (1) Best Digital Artist (2)
Best Scenario Creator (1) Roy Mustang Award (1)
Has thanked: 83 times
Been thanked: 70 times
*Arrogantly pushes back the tail-flaps of his new casual uniform as he sits*

The first contact task force is my preferred option here, to be honest. Seems to strike a nicely balanced cord. Though also to be honest, in the likely even that this is an unnatural occurrence, sending a force even what we could dare dub expendable in normal circumstances leaves a bad taste in my mouth.



Image


 Profile  
 
PostPosted: 05 Aug 2010, 10:21 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
I vote A.) with the following addendum. We send in a research team with a few diplomats thrown in for good measure. If it's a natural phenomena, we save time and money, if we're dealing with a particularly powerful enemy, a light carrier and some extra marines aren't really going to do us much good. In the event that aliens blow it up, we can say it was an unwarranted act of aggression, feign surprise and indignation, and declare war. In the mean time, I'd suggest that we put our active fleets on heightened alert, and toughen up training a bit, so in the case of war, we don't get completely caught with our pants down.

OOC: Also, since when does the military vote on anything?


 Profile  
 
PostPosted: 05 Aug 2010, 12:29 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Since Zeth decided to grimbright the Stahlhelm. If this was the TSDF, I'd still be consulting you, but I wouldn't let you guys make up my decision

Also, note that the Stahlhelm has only a tiny fraction of the TSDF's resources, and that every ship, no matter how light, means a significant investment in resources.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 05 Aug 2010, 22:18 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
Cataphrak wrote:
Also, note that the Stahlhelm has only a tiny fraction of the TSDF's resources, and that every ship, no matter how light, means a significant investment in resources.
Which is actually sorta my point. I mean, how much good is it to mobilize us for war in the first place if we're dealing with a major extra-dimensional threat? That's kind of like asking the Delta Force to stop a Soviet tank invasion of Europe with no backup from conventional NATO forces whatsoever. I mean, I'm not denying that special forces are good, it's just that you have to be realistic here. If you mobilize what is essentially a small spec. ops group in a direct military confrontation with a large battlegroup, they'll be crushed. Stalhelm can and should gather intelligence and neutralize any hostile targets of opportunity that present themselves, but sending a battlegroup frankly doesn't make sense, as that seems to be the conventional military's, (IE: the TSDF,) job. Yes, I know we have battleships, but Green Berets have access to IFVs, and that doesn't mean they specialize in armored assaults. Therefore, I vote for A.

You get what I'm saying? :/


 Profile  
 
PostPosted: 06 Aug 2010, 01:21 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Indeed, also note that assuming this force is hostile, you can also be facing a small scouting force. Two outcomes out of three in that regard, you will be losing ships, and more importantly, personnel that would be hard to replace. Regardless, I'll wait for the others to post. In the case of a four way tie, the highest ranking vote (Zeth's) wins.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 06 Aug 2010, 14:21 
User avatar
Member

Joined: 14 Oct 2008, 00:00
Posts: 1177
Has thanked: 0 time
Been thanked: 0 time
Sending a survey flotilla is my preference. Assuming that the outpost was attacked, I do agree with Col. Gen. Galfridus, and that there should be a few diplomats accompanying the research team.


 Profile  
 
PostPosted: 06 Aug 2010, 17:00 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Alright, we'll wait another 24 hours on Chaz. If he doesn't show by then, I'll go forward.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 08 Aug 2010, 14:49 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
[BUMP]

August 8th, 2266

Over the last few days, a Survey Flotilla has been assembled. Despite the misgivings of Field Marshal Holt, he was persuaded against the riskier gamble of sending a larger, and far more expensive force by Col. Hiederich and Col. Gen. Galfridus. A survey vessel and two destroyers have been detached from the HQ defence battle group and a young Commander, eager to make the captain's list, has been chosen for command. As usual for such crisis operations, all of this has been classified most secret, and the newly formed survey force reports directly to the General Staff. Several hours before the Squadron is due to depart, you receive a message coded in the cypher used for General Staff transmissions, since the General Staff is all currently present, it must mean that the survey flotilla commander is requesting communication.

*The comms display comes to life, revealing an attractive redhead in her mid to late twenties dressed in the uniform of a Stahlhelm fleet commander. Her eyes shine with the eagerness and idealism which most in this room have lost, but she is clearly nervous, eyeing her superiors -and the orders of knighthood on Field Marshal Holt and Fleet Admiral Leonis' tunics - with something in between apprehension, awe and covetous greed. she salutes smartly and leans in.*

"Sirs, this is Commander Sternfeld, CO of the contact flotilla. I have the pleasure to report that the Sparrowhawk and the Morninglark have arrived. The Eleventh Hour, my flagship, requires a few more hours to spool up its shunt drive, but we'll be ready on schedule. If I may sirs, I would like to ask if there would be any precautions you would like us to take before heading off?"

Do you order Commander Sternfeld to-

A ) Take precautions assuming hostile forces are present.
This means going in with weapons powered and with full sensor profiles on line. If there is a hostile force present, it would mean that the squadron could beable to detect any attacker from beyond its theoretical weapons range and either fight it off, or get away quickly.

B ) Take precautions assuming first contact situation.
This would mean taking on an extra team of diplomats and translators. The latest translation software would also be installed, slowing down the flotilla's data network considerably and making it far less effective in battle, but far more so in trying to understand any newly discovered alien force. Lastly, the Eleventh Hour's Omega Relay will be activated, meaning that the flotilla will have real-time communications with Stahlhelm HQ. Note that the Omega Relay uses prodigious amounts of energy, and as such, would make escaping to FTL much more difficult.

C ) Take no precaution.
If the culprit IS a natural anomaly, then the survey flotilla will go in with normal sensor and weapons profiles and will not utilize any special equipment or go in with any weapons powered. Naturally, as Commander Sternfeld does not know the nature of the threat, this will allow her maximum freedom of action.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 09 Aug 2010, 07:57 
User avatar
Administrator

Joined: 27 Jan 2008, 01:00
Posts: 10164
Location: Lexington, Zettler, Germania
Medals: 20
Most Valuable Mercer (1) Author (5) Best RPer (4) Absentee (1) Reviewer Extraordinaire (1)
Most Creative (1) Brainiac (1) 2008 Mercury Art Contest (1) Zombie Apocalypse (1) Best Digital Artist (2)
Best Scenario Creator (1) Roy Mustang Award (1)
Has thanked: 83 times
Been thanked: 70 times
Taking into consideration the choice all ready made, it's all or nothing in terms of arms and we're going nothing. I want that team to be fastest possible although doing their job well, and if there's any sign of trouble they will (a) be alive and (b) still be able to do their job and report back to use if they're safely into the next system before they have a chance to come to harm.

Here's the thing that bothers me: If this is first contact and the contact can do what it all ready would appear to do have done, then obviously a survey flotilla doesn't stand a chance, and while casualties are always an unfortunate possibility, we lose valuable time besides just lives if things went down with this, and in the time it takes to mount another first group, a hostile force can be readying to remove...well anything as far as we know from our space. So if can gather as much information as possible as quickly as possible, and be removed from the immediate situation but prepared to continue longer range observation as well we can in case of hostilities, it seems for the better.



Image


 Profile  
 
PostPosted: 12 Aug 2010, 16:46 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
Really, is there a point to A? If the hypothetical enemy could bypass our sensor networks before, what's stopping them from doing it again? In the worse-case scenario, we're dealing with an enemy with Clarketech, in which case, I'd suggest running away and asking our sufficiency advanced friends, the Val'Dri (that is their name, correct?) for assistance.


 Profile  
 
PostPosted: 12 Aug 2010, 17:34 
User avatar
Moderator

Joined: 18 Mar 2008, 00:00
Posts: 3136
Medals: 1
L Award (1)
Has thanked: 0 time
Been thanked: 1 time
Well, a really depends on the how of how they got past the sensors. If they cheated and hopped into the universe sideways too close to the planet and struck too quickly for a signal to get out, then it is possible that the enhanced sensors could pick up any stragglers whom haven't left yet. Of course if they have the fire power to remove a planet that quickly, it's highly likely that they'll have sensors on par with our own.



Formerly Avalon


 Profile  
 
PostPosted: 12 Aug 2010, 22:39 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Zeth: Your options sounds the most like A, since that one entails being able and ready to GTFO if outmatched.

ARG: The Val'diri are our allies, not our subordinates. We've already asked them for help and dispassionate bastards they are, they're claiming that one possible comm array failure does not warrant a Val'Diri battlegroup. Besides, they don't have any ships fitted for cross-universe travel. They prefer to develop their own universe.

Chaz: If we knew the exact details of the situation, I wouldn't be putting this up to a General Staff meeting. We effectively have no current intel whatsoever.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 12 Aug 2010, 23:06 
User avatar
Moderator

Joined: 18 Mar 2008, 00:00
Posts: 3136
Medals: 1
L Award (1)
Has thanked: 0 time
Been thanked: 1 time
I was responding to ARG, rather than expressing my current opinion. A has merit, but only going on the assumption that our long range sensors have a better range than theirs, and thus they cannot activate whatever it was that hid them from the planet. Since A gives us the longest scan range, that would be important. This is, of course assuming that a complete scanning cloak would have a large energy draw, and thus lack the efficiency required for constant application.



Formerly Avalon


 Profile  
 
PostPosted: 13 Sep 2010, 19:22 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
The debate dragged on for a protracted period of time, the Stahlhelm staff vacillating back and forth until it became clear that any further lack of clear decision would delay the task force further. Pulling rank, Fleet Admiral Leonis gauged the sentiments in the room and decided that a majority were leaning towards entry with full combat readiness. Thus informed, the Admiral delivered his orders to Commander Sternfeld with orders to proceed immediately.

September 13th, 2266

It has been one month. The contact flotilla has been overdue a whole week now. All attempts to contact the Eleventh Hour have failed. Most consider Sternfeld's flotilla lost with all hands, and apprehension over the whatever had destroyed the Tauros outpost and, apparently, the contact flotilla is growing, especially within the middle ranks of the Stahlhelm, being as close-knit a group as it is. The TSDF General Staff is also expressing concern. Fleet Admiral Leonis has ordered the TSDF to prepare for full war time mobilization. However, a few moments ago, Stahlhelm HQ recieved a message from Commander Sternfeld's flotilla, or at least, whatever was left of it.

Her message was terse and quite clearly hampered by both a relatively weak transmitter and very low bandwidth. She was only capable of reporting that the
Eleventh Hour needed to be abandoned and the Sparrowhawk was lost with all hands. Apparently, the survivors of the flotilla flagship have evacuated to the Morninglark, a destroyer with no FTL capability. Lastly, the commander was able to send the last known velocity and trajectory of her derelict flagship - and the sensor logs in her tactical network. Unfortunately, that trajectory happens to send it in the opposite direction of the [i:711c086c3f]Morninglark, which is currently low on fuel, and unable to set a course for HQ.

At the moment, we only have two capital ships available on short notice. They are the only shunt-capable ships within the system (there would have been more if you mobilized earlier). You have a hard decision in front of you.[/i:711c086c3f]

Do you:

A ) Rescue the survivors.
This means sending one of our shunt-capable capital ships to recover Commander Sternfeld and the survivors of her command. The rescue attempt will take approximately four days to arrive, another day to recover the approx. 250 survivors and another four days to return back. During this time, Stahlhelm HQ will be heavily under-defended. This also means that you will be abandoning the Eleventh Hour and the valuable sensor information on her memory cores. Note that Sternfeld's crew did not have time to process the data before abandoning ship. The survivors may turn out to be poor, or even useless intel sources.

B ) Recover the Eleventh Hour.
This means sending a rescue ship to recover the survey ship's memory cores. This will most likely give us a far better idea of what we're facing. It does, however, mean both leaving HQ under-defended for a week and a half and abandoning Commander Sternfeld to her fate. (Note that if we choose to recover one, the other one will drift out of charted space, into the trackless void of the stars.)

C ) Deploy both capital ships and recover the survivors and the intel.
If we choose to dispatch a ship each to the Eleventh Hour and the Morninglark, we can save Commander Sternfeld and her crew as well as recover the vital intel on the survey vessel. However, seeing as Stahlhelm HQ does NOT have the heavy belts of fixed defences Baseline-Terra does, this means leaving Stahlhelm HQ completely undefended for over a week.

D ) Do nothing.
Perhaps HQ needs to be as heavily defended as possible. After all, your lives might be at stake here. (yes, your characters can be killed off.) After all, a capital ship has hundreds of times the firepower of a survey vessel, maybe your current force can stand up to whatever destroyed Tauros Outpost. Or maybe, just maybe, you're deadlocked and can't decide on a course of action.

You have five days. If a decision is not reached by then, I will automatically assume D has come to pass.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 14 Sep 2010, 17:12 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
Well, this is a rather Faustian situation, but nonetheless, let's look at this logically.

A ) Rescue the survivors.
This means sending one of our shunt-capable capital ships to recover Commander Sternfeld and the survivors of her command. The rescue attempt will take approximately four days to arrive, another day to recover the approx. 250 survivors and another four days to return back. During this time, Stahlhelm HQ will be heavily under-defended. This also means that you will be abandoning the Eleventh Hour and the valuable sensor information on her memory cores. Note that Sternfeld's crew did not have time to process the data before abandoning ship. The survivors may turn out to be poor, or even useless intel sources.


Pros:
+The "leave no man behind" ethos will undoubtedly be better for morale.
+Will take slightly shorter than recovering the Eleventh Hour
+Some of the Destroyer may be salvageable.
Cons:
-Leaves base undefended.
-Abandons potentially critical intelligence.
-May be interpreted as sign of weakness.
-May be a trap.
-Destroyer probably isn't salvageable.

Net total: -3

B ) Recover the Eleventh Hour.
This means sending a rescue ship to recover the survey ship's memory cores. This will most likely give us a far better idea of what we're facing. It does, however, mean both leaving HQ under-defended for a week and a half and abandoning Commander Sternfeld to her fate. (Note that if we choose to recover one, the other one will drift out of charted space, into the trackless void of the stars.)


Pros:
+Recovery of data could help prepare for future attacks.

Cons:
-Will probably harm morale.
-May be a trap.

Net total: -1

C ) Deploy both capital ships and recover the survivors and the intel.
If we choose to dispatch a ship each to the Eleventh Hour and the Morninglark, we can save Commander Sternfeld and her crew as well as recover the vital intel on the survey vessel. However, seeing as Stahlhelm HQ does NOT have the heavy belts of fixed defences Baseline-Terra does, this means leaving Stahlhelm HQ completely undefended for over a week.


Pros:
+Can have cake and eat it too.

Cons:
---------We'll probably get attacked and die.

Total: -Lots

D ) Do nothing.
Perhaps HQ needs to be as heavily defended as possible. After all, your lives might be at stake here. (yes, your characters can be killed off.) After all, a capital ship has hundreds of times the firepower of a survey vessel, maybe your current force can stand up to whatever destroyed Tauros Outpost. Or maybe, just maybe, you're deadlocked and can't decide on a course of action.

Pros:
+Keeps base (relatively) secure.

Cons:
-May be seen as weak and indecisive by friends and foes alike.
-No intelligence gained.
-Our people die.
-It's impossible to prepare while remaining ignorant of the nature of the threat.

Total: -3

From a military perspective, leaving HQ undefended is a travesty, so sadly, we're going to have to rule out C. While "turtling" may seem like a viable strategy, passivity in the face of technologically advanced invaders never really seems to work out well. Just ask any American Indian whose tribes did not rapidly seek out and acquire guns and horses. Therefore, D should be ruled out, leaving us with A and B, as risky as they are. From a purely strategic point of view, I'd argue B all the way, but I'd suggest a quick study on the effects on morale and faith in leadership B may cause, as we don't want to break our own fighting spirit.


 Profile  
 
PostPosted: 14 Sep 2010, 17:35 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
There's two sides of that argument.

Firstly: Remember that most of the TSDF General Staff, and Terran civilian government have lived through the days of the Antarean Wars, where millions of people died in every "minor" engagement. They and I are both fully aware that 250 lives and three ships are peanuts compared to the losses we've suffered in the past and may have to suffer in the future. I assure you that the General Staff will understand if you pick Option B and we won't hold you guys personally responsible for any such action, regardless of the outcome.

On the other hand: The Stahlhlem isn't the TSDF. To be blunt, most of your personnel, yourselves included, were not veterans of the Antarean Wars, or the Monosian Incursion or any of the half-dozen other wars with Terra has found itself a part of. Most of you could barely handle the simulated casualties in the Stahlhelm exercise. The reason I assigned the Stahlhelm to first contact duty was because I was genuinely concerned about how much of a shock the casualties inherent in full-scale fleet engagements would have been to your morale and command structure.

On the gripping hand: The Stahlhelm are the "best and the brightest" of Field Marshal Zeth's former command. Although mostly untested in combat, they might respond better than expected to losses. At the same time, your outfit is both close-knit and high profile. Option B might be considered a callus abandonment of fellow officers and crew, by both their comrades and the more hot-headed politicos on Earth.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 17 Sep 2010, 17:17 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
If nobody sees themselves fit to make a decision, then I move we choose option B, and, if it's not already common knowledge, do our best to conceal Sternfeld's survival, and later death by asphyxiation in outer space from the lower ranks for morale reasons for the duration of this operation.


 Profile  
 
PostPosted: 17 Sep 2010, 17:23 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
OOC: Heads up, we need at least three votes to reach a consensus. I'm looking at YOU Zeth and Chaz!



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 17 Sep 2010, 21:00 
User avatar
Moderator

Joined: 18 Mar 2008, 00:00
Posts: 3136
Medals: 1
L Award (1)
Has thanked: 0 time
Been thanked: 1 time
Hey Paul. I don't use my own name for a reason. You shouldn't either. Particularly in an in character conversation.

Personally, I think we have an duty those that we send out. We need to save those men as a mater of obligation, not morale. Though I suppose I'm likely the only one that may see it that way, so I'll give you another reason. We would be searching for the Cruiser on the basis of it's last known cooridnates and vector. I can't help but think this'll be a snipe hunt. The crew we do know about were lucky to have escaped, but we're to expect the secret enemy to have let the chief vessel in what likely seemed an enemy action drift away? Unlikely, best case scenario, yes, out enemy was thoughtless, likeliest, it was scuttled after our men luckily escaped. Worst case scenario, they're attempting to learn about us too, and they took it.

Like I said. Rescue the Morning Lark.

Edit: I forgot to mention, but since Zeth doesn't seem to be around, He told me that he'd go with my choice. In the off chance that this is a stalemate.

Oh and if at all possible, send out a few unmanned scouts with regular messages back so we can get an alert if they attempt to come at us from a distance.



Formerly Avalon


 Profile  
 
PostPosted: 18 Sep 2010, 17:11 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
With Field Marshal Holt and CSM Natlo both agreeing that the Eleventh Hour and the intelligence onboard her databanks were a secondary priority at best and a trap at worst, it was decided to rescue the survivors of Sternfeld's command. The orders were given, approved, reported to TSDF GHW and sent off. The Takari Invicta, one of the two battlecruisers currently in any shape to get underway was dispatched without delay to rescue the crippled destroyer Morninglark and her crew. The captail ship's command crew was ordered to remain wary and was authorized to deploy surveillance and point-defence drones to ensure that the disabled ship was not a trap by the enemy that the Stahlhelm now obviously had. A full copy of the orders and the proceedings which generated them were immediately sent off to Baseline Terra via Omega Relay as per standard operating procedure. Several hours later, a direct communique appeared from General Headquarters on Baseline Luna.

Gentlemen, the General Staff has reviewed your decision, and to be blunt, they are not happy with it, or you. They believe that you are sacrificing possibly vital intelligence for the sake of saving what seems like a pittance in lives and materiel. Personally, I'm not going to say whether I think you gentlemen did the right thing or not. All I will say is that you've just saved 254 lives and every life you save now will be another pair of hands in the fight that we are now certain is coming. Your decision hasn't been leaked to the public yet, and it won't be for another week or so, but I'm sure they'll react more favourably than the General Staff.

Regardless, this does not change the fact that we are still fighting blind. We have no intelligence, no prior knowledge and for all we know, we could be facing any enemy which is so different that any gut instinct would be wrong. Hell, most people don't even know we're fighting yet! Deciding the pace and the scale of the war we intent to fight will be key in how we prepare for it.

Do we:

A ) Have the Stahlhelm prepare for a limited, short conflict.
This assumes that the enemy we are facing is either so weak that they will be easily crushed, so strong that we don't stand a chance either way, or simply destroyed our outpost and attacked out task force through some sort of misunderstanding, and that a diplomatic solution can soon be found. This option would imply mobilizing active Stahlhelm forces only, and allowing current diplomatic and fist-contact missions with other polities to continue.

B ) Have the Stahlhelm prepare for a large-scale conflict.
This would mean that we plan to mobilize all forces, actives and reserves, under Stahlhelm control. This would obviously be a massive drain on resources and manpower. All other current operations would have to be put on hiatus, and their resources diverted to warfighting. The Stahlhelm was never meant to fight a real war, and this could end up doing a LOT of damage to the current structure.

C ) Request intervention from the TSDF.
Alternatively, you could choose to request our help. Unlike the Stahlhelm, the TSDF IS prepared to fight a large-scale war. However, maintaining a force like ours in wartime is expensive. The expense means more taxes for the people of the Terran Sphere. Considering they already accepted a tax hike to support the setting up of the Stahlhelm's infrastructure, having the public think that the Terran government needs even MORE money to help you solve what they would, no doubt, see as one of your own problems would not... reflect well on the Stahlhelm.

And of course, option D is whatever you want it to be, as always.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 18 Sep 2010, 19:52 
Veteran

Joined: 25 Feb 2009, 01:00
Posts: 654
Medals: 1
Kill Twilight (1)
Has thanked: 0 time
Been thanked: 0 time
Our job is not to be popular, our job is to win. Do you really think this enemy will distinguish between Stahlhelm and TSDF holdings? If we're fighting a war, then we sure as hell shouldn't be using a scalpel for a sledgehammer's job. If this becomes a prolonged conflict, Stahlhelm can be put to much better use if it isn't smashed in the opening stages of the war.


 Profile  
 
PostPosted: 19 Sep 2010, 00:31 
User avatar
Veteran

Joined: 29 Jan 2008, 01:00
Posts: 7600
Location: Caliburn Battlegroup, Crown Station, Vedria
Medals: 9
Master Debater (1) Lovable Asshole (2) Too Sexy For This Site (1) Brave New Worlds (1) The Comm's Fanart Contest (1)
Most Badass (1) Master Debater (1) Interwebz Anonymous (1)
Has thanked: 0 time
Been thanked: 1 time
Another Random Geek wrote:
Our job is not to be popular, our job is to win.
A rather simplistic viewpoint. Remember that the Stahlhelm's budget is decided by an appropriations board manned by elected MPs. It's a stupid system, but it was the only way we could get you the trillions of SCUs needed for an organization not directly responsible for the Sphere's security. This means that if you piss off enough of the wrong people, you'll be facing massive budget cuts. Add to that the fact that your popularity back in the core worlds WILL affect your materiel replacement priority and volunteer intake and yeah, being popular can be the same as winning.



"Those are brave men," he told Ser Balon in admiration. "Let's go kill them."
-Tyrion Lannister, A Clash of Kings


 Profile  
 
PostPosted: 19 Sep 2010, 12:00 
User avatar
Moderator

Joined: 18 Mar 2008, 00:00
Posts: 3136
Medals: 1
L Award (1)
Has thanked: 0 time
Been thanked: 1 time
Aditionally, a minor point, but remember that we're in Earth Alt Variant Sigma, While the rest are in Baseline. Meaning that it is plausible that a threat to us is not a threat to them. Assuming, of course, that this is either a diplomatic squable gone horribly wrong, or an Intra universal threat.

That said, I'd appreciate some back up. Like I said near the beginning of this venture, I'm not worried as much about what was destroyed as I am the speed at which they were destroyed. Two situations with these unknowns and the only message we've gotten has been weeks after the fact from a broken vessel. One or two battle cruisers will not be enough.



Formerly Avalon


 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 24 posts ] 



Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group