And a character from me as well, will update/finish this as I can...expect cliche aplenty.
36 (appeared to stop ageing at roughly the age of 24, however)Height:
Human/Metroid HyrbridCharacter Appearance: Click!
Jayge's inherent weakness to cold often causes him to choose heavier clothing than would be expected of him, considering his love of easy movement and freedom in clothing. While in warmer climes he will happily wear little but a sleeveless vest and light canvas trousers, in anything between mild and room-temperature however, he will be the first to try and wrap up warm by putting on several layers of clothing. A thick, fleecy jumper with a turtle neck and long sleeves along with a well-insulated jacket are his choice of apparel for his upper body, while he adorns his lower half with a pair of heavy trousers. Almost all of his clothes have multiple layers within, some of which are bullet-proof or energy diffusing, for added protection.
He always wears heavy, durable leather boots along with heavier, plates of microweaved synthsteel armour covered in hard, shaped leather literally strapped to the front of them for some yet another degree of protection while moving. This, coupled with the various hidden plates throughout his attire give him surprising durability in the field, even without resorting to his more unusual abilities.
He usually wears a red scarf around his waist or neck, and the item seems to have great meaning to him.History/Bio:
A long time ago, his grandfather once told him, there was a grand ship were the most powerful of people gathered. And on this great ship, drifting through the midnight ocean among the stars, there was a man who commanded the collective strengths of three separate, terrifying races: Metroid, Tyranid, and Human.
Of course, that was always just a myth to Jayge, a story made up by a kindly old man to help him sleep as a child, to make him feel better about other
self he could feel inside him. Nowadays he had little care for such fantasy, he had better things to be doing, after all.
Back when he was younger he joined up with a mercenary company that was passing through his home-world of Val'Uri, leaving his adoptive Grandfather behind for what he imagined would be a brighter life.
If only such were the case. Jayge soon found that life on the battlefield was far harsher than he'd imagined it to be, even with his...unique qualities giving him an edge over his fellow human beings.
Eventually the band he had joined parted ways, after one particularly well-paying job ended in complete success, leaving Jayge near-enough alone, well connected with a number of professionals and masters of interesting trades, and with a fair amount of pocket-money. He bought himself a small, rickety ship, gathered a small crew to man it, and set himself up as a free-standing mercenary group, much like the first had been.
He now works as the unofficial leader of this new band of mercenaries, often choosing to take a back seat as the more driven members of his crew take charge.
Recently, they received a call about some unusual Space Pirate activity in a nearby sector and have been hired to investigate...what could they find at their destination?Personality:
Jayge is lazy, flat out lazy, though easygoing to a fault may be a better description. He takes a light-hearted view on any and every situation, and tries to find the humour in all of those bad little things that happen along the way.
He has very loose moral values, and though he has no trouble telling right and wrong apart, he very rarely uses this information to make his decisions, instead opting for whichever option will be the most fun, or efficient, in the long run, depending on the situation.
Despite this, he regards his crew as family, and is almost fiercely protective of them, though he'll never show it to their faces...
Jayge also seems to have developed some manner of split-identity due to his dual natured genetics. Sometimes alluding to a mysterious being, ironically called 'Frost' whom he regards as a dire threat. Thankfully, 'Frost' seems to have no direct control or even any way of physically effecting anything outside of Jayge's head, so far.Abilities:
Roughly half of Jayge's genetic structure is a mixture of Metroid and Human DNA, combined with his through an interesting process of Phazon infusion, genetic therapy, and several other unknown influences, that for some reason he has neither memory, nor inherent knowledge of...
This process has resulted in him partially inheriting the Metroid's ability to literally sap the life out of living beings, along with being highly adaptable to any environment. In Jayge's case, this allows him to transform sections of his body, often just an arm or his chest, into a Phazon-modified Metroid
state, where the skin becomes black, crystalline, and as dense as natural heavy durasteel armour, yet remain as flexible as always. While in this state he will sprout banks of long, black spines from his elbows, knees, shoulders, neck, and smaller ones along his facial features. His nails sharpen into talon-like claws, and tough, bony protrusions alter the shape of his body, giving him a distinctly alien appearance. At its most basic level, this transformation makes him far, far harder to kill.
He has inherited the Metroid's ability to sense the Life energy of anything living nearby him, along with various types of radiation around him. This ability is more pronounced through the palms of his hands however, rather than being able to simply feel everything around him, he often has to make a concious effort to reach out and sample
the energy unless there is a significant amount of it nearby. While completely transformed into his Metroid
state, however, this ability not only becomes passive, but aggressive. His vision alters to the point where he can see faint green-ish tinges of lingering Life energy on the air, and living beings stand out like beacons despite most kinds of visual distractions or cloaking.
If he manages to penetrate the skin of any living creature with a part of his body, such as a claw or spine, while he is in the Metroid
state, he will be able to draw the life force out of them, sapping their energy and eventually killing them while storing the energy in specialised nuclei-like glands inside his chest cavity, thought to be beneath or around his heart. This process would take a matter of hours in the case of something as large as a human. It also seems as though the 'prey' is able to resist the effect, which prolongs the process, but doesn't stop it. Should a 'victim' stop resisting then Jayge can effectively drain them far, far faster. It is currently unknown whether or not Life energy regenerates within a living being after being taken by this process, though it is suspected to, as creatures that are close to death are far harder for Jayge to 'feel' than those who are in the prime of health.
In theory, after consuming enough 'life energy', Jayge should
be able to utilise this as kinetic energy and levitate, as seen in the larval stages (and some more developed stages) of true Metroids, however he has never, to his recollection, harvested enough energy to do so before, so this remains untested. He does, however, claim to feel lighter as he builds up his internal stores of energy, allowing him to pull off acrobatic feats that a normal human would find incredibly challenging or downright impossible with relative ease.
The biggest downside to this trait is his inability to handle cold temperatures. Simply being in a room below room-temperature will cause Jayge to experience mild-to-extreme discomfort, while temperatures around 10 degrees will literally chill him to the bone, rendering him unable to move in some cases. This effect is even more pronounced in his Metroid
state, in which the crystalline sections of his skin will freeze over and become exceedingly brittle very easily, rendering them frosty-white in colour, and easily shattered, obviously causing him rather a great deal of pain.
It is unknown what, exactly, causes the black pigmentation of his Metroid conversion, however the Phazon infusion is thought to be the cause. Jayge has sometimes commented on a second version of this ability that Frost has been bragging about for years, however he does not understand how to obtain it, or what he must give up in order to do so.Weapon(s) of Choice: Tesla broadsword-
A heavy blade with a small, but powerful, plasma coil set into the egg-shaped 'hand-guard'. This weapon is very durable, and can store and discharge powerful bolts of plasma in quick succession. An interesting side-trait of this weapon is its ability to channel external energy sources into plasma for storage within its internal batter, and Jayge's ability to drain this as bio-energy, or replenish it through a reversal of the same method. One such example would be parrying, and thus absorbing, Sith Lightning.Metroid mutation-
By transforming his hands or feet into the Metroid
state, he can use them as effective weapons, taking advantage of a noticeable increase in physical strength and durability that occurs while in this state. He can fire off the spines that grow from his body at his wrist and elbows, along his back, and from his knees, turning them into nasty, needle-sharp javelins roughly a foot long which regrow quite quickly afterwards. These projectiles have been known to penetrate even heavy armour and vehicle plating.
Sometimes, with enough Life energy stored inside his body, Jayge can produce two 'leech-hooks' from his wrists in a similar fashion to the Hunter Metroids and Metroid Hatcher produced via Phazon mutation. These are effectively a set of variable-length tendrils, about half an inch in diameter and ending in a six inch barbed bade made of the same potent, natural material as his spines. While they have very little in the way of muscular mass, they are very resilient and can be used as effective weapons through clever or skilful manipulation on Jayge's part. His maximum range with these tendrils is about seven meters, if launched from the powerful muscle formation in his wrists, and should be considered extremely dangerous.
Jayge's chest can undergo an interesting conversion of its own. As the Metroid
state progresses over it, several inert glands within his ribcage are suddenly aroused, leading to the 'opening' of six small amber vents, three on each side of his chest, between now-flexible gaps in his ribs. These vents can be used to discharge large quantities of energy, possibly a weaponised variant of Life energy, into focussed yellow bolts about as hazardous as raw plasma. Using this excessively tires him quickly, however.Home Planet: